Practical Programming
An Introduction to Computer Science
Using Python 3
(Pragmatic Programmers)
(Pragmatic Bookshelf)
Paul Gries (著) Jennifer Campbell (著)
Jason Montojo (著) Lynn Beighley (編集)
開発環境
- OS X Mavericks - Apple(OS)
- Emacs (CUI)、BBEdit - Bare Bones Software, Inc. (GUI) (Text Editor)
- Python 3.4 (プログラミング言語)
Practical Programming: An Introduction to Computer Science Using Python 3 (Pragmatic Programmers) (Paul Gries (著)、Jennifer Campbell (著)、Jason Montojo (著)、Lynn Beighley (編集)、Pragmatic Bookshelf)のChapter 3(Designing and Using Functions)、3.11-1, a, b, c.を解いてみる。
3.11-1, a, b, c.
入出力結果(Terminal, IPython)
$ ipython Python 3.4.1 (default, May 21 2014, 01:39:38) Type "copyright", "credits" or "license" for more information. IPython 2.1.0 -- An enhanced Interactive Python. ? -> Introduction and overview of IPython's features. %quickref -> Quick reference. help -> Python's own help system. object? -> Details about 'object', use 'object??' for extra details. In [1]: min(2, 3, 4) # 2 Out[1]: 2 In [2]: max(2, -3, 4, 7, -5) # 7 Out[2]: 7 In [3]: max(2, -3, min(4, 7), -5) # 4 Out[3]: 4 In [4]: quit() $
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