Practical Programming
An Introduction to Computer Science
Using Python 3
(Pragmatic Programmers)
(Pragmatic Bookshelf)
Paul Gries (著) Jennifer Campbell (著)
Jason Montojo (著) Lynn Beighley (編集)
開発環境
- OS X Yosemite - Apple (OS)
- Emacs (CUI)、BBEdit - Bare Bones Software, Inc. (GUI) (Text Editor)
- Python 3.4 (プログラミング言語)
Practical Programming: An Introduction to Computer Science Using Python 3 (Pragmatic Programmers) (Paul Gries (著)、Jennifer Campbell (著)、Jason Montojo (著)、Lynn Beighley (編集)、Pragmatic Bookshelf)のChapter 16(Creating Graphical User Interfaces)、16.7(Exercises) 4.を解いてみる。
16.7(Exercises) 4.
コード(BBEdit)
sample4.py
#!/usr/bin/env python3
# -*- coding: utf-8 -*-
import tkinter
def count(text):
a = 0
t = 0
c = 0
g = 0
for ch in text.get('0.0', tkinter.END):
if ch == 'A':
a += 1
elif ch == 'T':
t += 1
elif ch == 'C':
c += 1
elif ch == 'G':
g += 1
dna.set('Num As:{0} Num Ts:{1} Num Cs:{2} Num Gs:{3}'.format(a, t, c, g))
app = tkinter.Tk()
frame = tkinter.Frame(app)
frame.pack()
text = tkinter.Text(frame, width=50, height=10)
text.pack()
dna = tkinter.StringVar()
button = tkinter.Button(frame, text='Count', command=lambda: count(text))
button.pack()
label = tkinter.Label(frame, textvariable=dna)
label.pack()
app.mainloop()
入出力結果(Terminal, IPython)
$ ./sample4.py $
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