Head First Object-Oriented Analysis and Design
A Brain Friendly Guide to OOA&D
(O'Reilly Media)
Brett McLaughlin (著), Gary Pollice (著)
David West (著)
邦訳
Head Firstオブジェクト指向分析設計
頭とからだで覚えるオブジェクト指向の基本
長瀬 嘉秀 (編集), 永田 渉 (編集)
株式会社テクノロジックアート (翻訳)
開発環境
- OS X Yosemite - Apple (OS)
- Emacs (CUI)、BBEdit - Bare Bones Software, Inc. (GUI) (Text Editor)
- Java (プログラミング言語)
- javac (コンパイラ)
- java (application launcher)
Head First Object-Oriented Analysis and Design: A Brain Friendly Guide to OOA&D (Brett McLaughlin (著)、 Gary Pollice (著)、 David West (著) 、 O'Reilly Media)のChapter 6. Solving Really Big Problems: "My Name is Art Vandelay... I am an Architect"、FEATURE MAGNETS(No. 3799)を解いてみる。
その他参考書籍
FEATURE MAGNETS(No. 3799)
- Create New Game
- The framework supports different types of terrain.
- The framework supports different time periods.
- The framework supports multiple unit types.
- The framework provides a board made up of tiles, each with a terrain type.
- Modify Existing Game
- Deploy Game
-
- The framework keeps up with with whose turn it is, and coordinates basic movement.
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